AI Insights · Timothy · July 2023
Top 5 Shoot'em Up Games on iOS in Spain Q2 2023
Discover the performance of the top 5 Shoot'em Up games on iOS in Spain during Q2 2023, based on weekly downloads, revenue, and active users.
The second quarter of 2023 saw notable performances from the top 5 Shoot'em Up games on iOS in Spain. Here's a detailed look at their weekly downloads, revenue, and active user trends, all sourced from Sensor Tower.
Zombie Lawnmower Shooting
Released in late May, this game saw a substantial spike in weekly downloads, starting with 24.2K in mid-June and peaking at 50.7K the following week. However, downloads dropped sharply to just over 1K by the end of June. Revenue followed a similar pattern, beginning at $5 and rising to $62 before falling to $26. The game maintained a strong weekly active user base, peaking at 55.5K mid-month and ending June with 43K active users.
Doomsday:Survive invasion
This title, also launched in June, started strong with 24.9K downloads in its second week but saw a decline to 5.3K by the end of the month. Active users mirrored this trend, starting at 24.2K and dropping to 16.2K. No revenue was recorded for this period.
Mighty DOOM
Bethesda's game showed a varied trend. Weekly revenue was highest at the end of March at approximately $2.6K, but it saw fluctuations, ending June at around $365. Downloads were highest at launch with 9.1K, but dropped significantly to 437 by the end of the quarter. Active users, however, remained relatively stable, peaking at 34.7K in late May and maintaining around 32K towards the end of June.
1945 - Airplane shooting game
This game showed consistent weekly downloads, maintaining between 1.3K to 1.8K throughout the quarter. Revenue peaked at $3K at the end of March, with fluctuations, ending June at $759. Active users showed a slight decline from 12.2K in late May to 10.6K by the end of June.
Survivor!.io
This game experienced stable weekly downloads, peaking at 3.3K in late April and ending June with 1.4K. Revenue varied, starting at $629 at the end of March, peaking at $1.2K in mid-April, and ending June at $461. Active users saw a gradual decline from 18.8K in late April to 13.1K by the end of the quarter.
For more detailed insights and analysis on these games, visit Sensor Tower.